MCC Island

News and Announcements for MCC Island
Patch 0.36.0 has arrived, with the return of the Sea Monsters event! Check out the main update article here! Navigator Updated the navigator to show the exact player count for each game. Added backgrounds behind each game in the natvigator to show its popularity, instead of just higlighting popular games. Game changes Sky Battle Quads - 4 team mode Added a 4-team variant of Sky Battle Quads, which is played when there are not enough people queueing to fill a full 8 team match. 4-team quads uses modified versions of Grasslands and Green House. 4-team quads counts for the same quests, badges, and leaderboards, but has separate statistics available on the API to separate it from 8-team quads. This mode ands its maps are currently not...
Summer is the perfect time to spend some time by the water, catch some rays and get away from it all. Unfortunately, I think this new Island is a bit too chaotic for sunbathing! The Sea Monsters have ripped a hole in space-time, opening up a portal to their strange homeland. Volcanoes next to Ice Fields, Jungles next to Planes, it's hard to get your bearings! But we do know there are so many places to fish and an awful lot of treasure to find. So grab your fishing rod and let's dive into the Sea Monsters Fishing Event. 🎣 Event Fishing ⬆️Event Fishing Perks 💎 The Treasure Trove 👀Artifact Hunt 🎫 Event Meter and Pass 🪙Event Shop 🔨 Event Machine and Auction 🎈Sky Battle Quads - 4 Team Mode 🧭 Navigation Updates Event...
Patch 0.35.3 is here, with fixes for even more pesky bugs! Missed the news about Hole in the Wall? Check out the new update here! “Allow Weapon Skin” and “Allow Elimination Effect” plobby settings now only apply to non-spectators. Spectating players are always shown weapon skins. You also see your own weapon skins in your inventory, but you do not see those of others when these settings are disabled. Dev comment: When we originally introduced this setting we always intended it to work this way, however due to time constraints we implemented a simpler temporary solution. The setting is intended to improve clarity for competitive matches by making it easier to identify weapons held by opponents, not to entirely disable the system...
Patch 0.35.2 has just gone live, completing our patch hat trick for the week with a wave of bugfixes! Missed the news about Hole in the Wall? Check out the new update here! Bugfixes Fixed Dynaball not allowing blocks to placed on some small maps such as Battlement. Fixed crates in Dynaball dropping building blocks and creating fire. Fixed spectators spawning in the void in Dynaball. Fixed TNT having the wrong outline color in Dynaball. Fixed certain items not being able to break crates in Dynaball’s peace phase. Fixed ghost walls rarely turning into real walls halfway across the platform. Fixed podium and star level NPCs sometimes showing cosmetics that were traded away. Fixed custom receptacles in Battle Box base equipment going...