MCC Island

News and Announcements for MCC Island
0.25.3 has just finished rolling out! This update contains a few small balancing changes as well as a bunch of bug fixes. Missed the launch of Season 5? Check out our two release articles: Cyber Surge, New Maps, Fishing QOL and Grand Champ Supreme Player Trading, Style Perks, Faction changes and more Changes and Fixes The coin costs of Basic and Ultimate Cosmetic Keys from the Pose Keysmith by the Cosmetic Machine have been halved. This bringing the costs in line with the true values of the pulls rather than double the value. They were previously double to act as a coin sink, but whilst reviewing the economy it has become clear it was unnecessary. Re-added Common materials to Rare and Epic Reward Crates. This change was made as we...
0.25.2 is now live, and the Island is... undergoing some construction? Oh, and there's been some fixes and balancing changes too! Missed the launch of Season 5? Check out our two release articles: Cyber Surge, New Maps, Fishing QOL and Grand Champ Supreme Player Trading, Style Perks, Faction changes and more Builders' Guild To celebrate MCC's collaboration with The LEGO Group, we've placed a billboard advertising the upcoming MCC event in MCC Island's main lobby. As a sweet bonus, interacting with this billboard every day will reward you with a Builders' Guild Supply Package; a chest containing some random useful materials for your crafting needs! Rewards will get better the more days you interact and claim a supply package. This will...
0.25.1 has just gone live! This patch contains a few balancing changes for Dynaball and a whole bunch of bug fixes. Missed the launch of Season 5? Check out our two release articles: Cyber Surge, New Maps, Fishing QOL and Grand Champ Supreme Player Trading, Style Perks, Faction changes and more Changes Players are now hidden when nearby in Parkour Warrior: Dojo in connectors between obstacles. Players are still always shown in the intersection and starting line areas or when further away. Fire tick in Dynaball is now disabled by default. We previously tuned this mechanic to be fairly low impact but due to the amount of players unaware that fire now burns blocks it adds unnecessary stress to the few players that do know about the...
0.25.0 is now live with some cool new features and a whole bunch of bug fixes! It's such a big patch, we've split it up into two articles, so make sure to check out the other one for the big new changes. Now, onto the smaller changes... Missed the rest of this update? Check out our other 0.25.0 release article! Changes We have added a warning to users still playing on 1.21.1 to ask them to update to a newer version. Currently we recommend 1.21.8. We are starting this process now as the next major update will drop support for 1.21.1 due to it lacking new features we intend to use in an upcoming update.In general, we recommend all users update to 1.21.8 if they are still using an older version! Removed Common and Uncommon materials as...