If you haven't seen the 1st Part: click here
If you haven't seen the 2nd Part: click here
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Been a hot minute hehe
Like part 2, will only feature platforms and wall-pack! (sorry, but there's not a reason atm to make the map itself if you can't submit these)
Enjoy!
MAP #3:
Platform (12x12):
Phase 1:
Phase 2:
Phase 3:
Wall Pack (14x5)
After going through the platform which resembles a shuriken, you can guess i... y'know... TRIED to make this map 'Japan-themed' or something... erm
REMINDER: some walls can't be used in HITW since these walls do not consider the piston pushing blocks limits (which is 12 blocks total) and aren't built to accommodate this limit.
Easy Walls:
Medium Walls:
Hard Walls:
Very Hard Walls:
Wall Pack in 1 image:
MAP #4:
Platform (12x12):
Phase 1:
Phase 2:
Phase 3:
Wall Pack (14x5)
This map combined with the floor makes a very challenging yet very varied late game - with some walls being more difficult depending on which direction they come from; however, note that I've tested enough to believe I've done a good enough job making sure those scenarios aren't BS
Remember your neos for late game ;)
REMINDER: some walls can't be used in HITW since these walls do not consider the piston pushing blocks limits (which is 12 blocks total) and aren't built to accommodate this limit.
Easy Walls:
Medium Walls:
Hard Walls:
Very Hard Walls:
Wall Pack in 1 image:
If you haven't seen the 2nd Part: click here
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Been a hot minute hehe
Like part 2, will only feature platforms and wall-pack! (sorry, but there's not a reason atm to make the map itself if you can't submit these)
Enjoy!
MAP #3:
Platform (12x12):
Phase 1:
Phase 2:
Phase 3:
Wall Pack (14x5)
After going through the platform which resembles a shuriken, you can guess i... y'know... TRIED to make this map 'Japan-themed' or something... erm
REMINDER: some walls can't be used in HITW since these walls do not consider the piston pushing blocks limits (which is 12 blocks total) and aren't built to accommodate this limit.
Easy Walls:






Medium Walls:




Hard Walls:




Very Hard Walls:





Wall Pack in 1 image:
MAP #4:
Platform (12x12):
Phase 1:
Phase 2:
Phase 3:
Wall Pack (14x5)
This map combined with the floor makes a very challenging yet very varied late game - with some walls being more difficult depending on which direction they come from; however, note that I've tested enough to believe I've done a good enough job making sure those scenarios aren't BS
Remember your neos for late game ;)
REMINDER: some walls can't be used in HITW since these walls do not consider the piston pushing blocks limits (which is 12 blocks total) and aren't built to accommodate this limit.
Easy Walls:






Medium Walls:




Hard Walls:





Very Hard Walls:





Wall Pack in 1 image:
Attachments
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